Thursday

How Game Designers Tell Stories

By Jennifer Marie Anderson


In this day and age, video games have become nothing short of exciting storytelling vehicles. It's a great way for creators to bring their ideas to life, through the art of interaction, and to say that game design holds popularity would be an understatement. With that said, though, I think that it's important to talk about how stories can be told through gaming. To better understand this unique topic, here are a few points that are worth discussing.

In order for stories to be told through way of game design, actions must be clear. Keep in mind that a particular game doesn't exactly have to be intricate in order to tell a strong story; it's just a matter of immersing the user to where they can believe what they're being shown. Even though "Thomas Was Alone" had a minimalistic design, it was an engrossing experience all the same. It's just a matter of how a developer works with what they have, which any Long Island advertising agency can attest to.

This isn't to say that bigger budgets can't aid in the creation of gripping stories. To many gamers, "The Last of Us" stands as one of the shining beacons of video game storytelling, as it featured everything from strong characters to a plot with various twists and turns. To say that it grabbed the attention of the gaming world would have been an understatement. Even though it played like a game, it featured a cinematic experience unlike others in the world of gaming.

Technological features can go a long way, but they do not always guarantee the greatest story. Game design hinges on creativity, and this goes for the writing as well. Even if someone doesn't have the greatest technical expertise, he or she can still get involved in game development as a draft or storyboard writer. That individual can receive feedback from their higher-ups, before returning to their work so that adjustments can be made. To say that art colleges feature various opportunities would be an understatement.

Without storytelling, game design stands a lesser chance of coming about. There's no denying the importance of this endeavor, not only from a creative standpoint but in the business sense as well. Game designers should work with the purpose of making money, which can only be done with the creation of gripping tales and high-quality products. Storytelling plays a massive role in this, meaning that it should never be discredited.




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